s10
团队协议
协作Shutdown + Plan Approval
414 LOC12 个工具request_id correlation for two protocols
Same request-response pattern, two applications
同一个 request_id 握手模式驱动了关机和计划审批两种协议 -- 一个 FSM, 两种应用。
问题
在 s09 中, 队友可以工作和通信, 但没有结构化的协调。出现了两个问题:
关机: 如何干净地停止一个队友? 直接杀线程会留下写了一半的文件和错误状态的 config.json。优雅关机需要握手: 领导发起请求, 队友决定是批准 (完成并退出) 还是拒绝 (继续工作)。
计划审批: 如何控制执行门槛? 当领导说 "重构认证模块", 队友会立即开始。对于高风险变更, 领导应该在执行开始前审查计划。初级提出方案, 高级批准。
两个问题共享相同的结构: 一方发送带唯一 ID 的请求, 另一方引用该 ID 作出响应。一个有限状态机 (FSM) 跟踪每个请求经历 pending -> approved | rejected 的状态变迁。
解决方案
Shutdown Protocol Plan Approval Protocol
================== ======================
Lead Teammate Teammate Lead
| | | |
|--shutdown_req-->| |--plan_req------>|
| {req_id:"abc"} | | {req_id:"xyz"} |
| | | |
|<--shutdown_resp-| |<--plan_resp-----|
| {req_id:"abc", | | {req_id:"xyz", |
| approve:true} | | approve:true} |
| | | |
v v v v
tracker["abc"] exits proceeds tracker["xyz"]
= approved = approved
Shared FSM (identical for both protocols):
[pending] --approve--> [approved]
[pending] --reject---> [rejected]
Trackers:
shutdown_requests = {req_id: {target, status}}
plan_requests = {req_id: {from, plan, status}}
工作原理
- 领导通过生成 request_id 并通过收件箱发送 shutdown_request 来发起关机。
shutdown_requests = {}
def handle_shutdown_request(teammate: str) -> str:
req_id = str(uuid.uuid4())[:8]
shutdown_requests[req_id] = {
"target": teammate, "status": "pending",
}
BUS.send("lead", teammate, "Please shut down gracefully.",
"shutdown_request", {"request_id": req_id})
return f"Shutdown request {req_id} sent (status: pending)"
- 队友在收件箱中收到请求, 调用
shutdown_response工具来批准或拒绝。
if tool_name == "shutdown_response":
req_id = args["request_id"]
approve = args["approve"]
if req_id in shutdown_requests:
shutdown_requests[req_id]["status"] = \
"approved" if approve else "rejected"
BUS.send(sender, "lead", args.get("reason", ""),
"shutdown_response",
{"request_id": req_id, "approve": approve})
return f"Shutdown {'approved' if approve else 'rejected'}"
- 队友的循环检查是否批准了关机并退出。
if (block.name == "shutdown_response"
and block.input.get("approve")):
should_exit = True
# ...
member["status"] = "shutdown" if should_exit else "idle"
- 计划审批遵循完全相同的模式。队友提交计划时生成一个 request_id。
plan_requests = {}
if tool_name == "plan_approval":
plan_text = args.get("plan", "")
req_id = str(uuid.uuid4())[:8]
plan_requests[req_id] = {
"from": sender, "plan": plan_text,
"status": "pending",
}
BUS.send(sender, "lead", plan_text,
"plan_approval_request",
{"request_id": req_id, "plan": plan_text})
return f"Plan submitted (request_id={req_id})"
- 领导审查后使用同一个 request_id 作出响应。
def handle_plan_review(request_id, approve, feedback=""):
req = plan_requests.get(request_id)
if not req:
return f"Error: Unknown request_id '{request_id}'"
req["status"] = "approved" if approve else "rejected"
BUS.send("lead", req["from"], feedback,
"plan_approval_response",
{"request_id": request_id,
"approve": approve,
"feedback": feedback})
return f"Plan {req['status']} for '{req['from']}'"
- 两个协议使用同一个
plan_approval工具名, 有两种模式: 队友提交 (无 request_id), 领导审查 (带 request_id)。
# Lead tool dispatch:
"plan_approval": lambda **kw: handle_plan_review(
kw["request_id"], kw["approve"],
kw.get("feedback", "")),
# Teammate: submit mode (generate request_id)
核心代码
双协议处理器 (来自 agents/s10_team_protocols.py):
shutdown_requests = {}
plan_requests = {}
# -- Shutdown --
def handle_shutdown_request(teammate):
req_id = str(uuid.uuid4())[:8]
shutdown_requests[req_id] = {
"target": teammate, "status": "pending"
}
BUS.send("lead", teammate,
"Please shut down gracefully.",
"shutdown_request",
{"request_id": req_id})
# -- Plan Approval --
def handle_plan_review(request_id, approve, feedback=""):
req = plan_requests[request_id]
req["status"] = "approved" if approve else "rejected"
BUS.send("lead", req["from"], feedback,
"plan_approval_response",
{"request_id": request_id,
"approve": approve})
# Both use the same FSM:
# pending -> approved | rejected
# Both correlate by request_id across async inboxes
相对 s09 的变更
| 组件 | 之前 (s09) | 之后 (s10) |
|---|---|---|
| Tools | 9 | 12 (+shutdown_req/resp +plan) |
| 关机 | 仅自然退出 | 请求-响应握手 |
| 计划门控 | 无 | 提交/审查与审批 |
| 请求追踪 | 无 | 两个 tracker 字典 |
| 关联 | 无 | 每个请求一个 request_id |
| FSM | 无 | pending -> approved/rejected |
设计原理
request_id 关联模式将任何异步交互转化为可追踪的有限状态机。同一个三状态机 (pending -> approved/rejected) 适用于关机、计划审批或任何未来的协议。这就是为什么一个模式能处理多种协议 -- FSM 不关心它在审批什么。request_id 在异步收件箱中提供关联, 消息可能乱序到达, 使该模式对智能体间的时序差异具有鲁棒性。
试一试
cd learn-claude-code
python agents/s10_team_protocols.py
可以尝试的提示:
Spawn alice as a coder. Then request her shutdown.List teammates to see alice's status after shutdown approvalSpawn bob with a risky refactoring task. Review and reject his plan.Spawn charlie, have him submit a plan, then approve it.- 输入
/team监控状态